Working on a leg-themed project which will be part of my animation portfolio when it's finished. I'm about 90% done with the modeling. Modeling took around 8 hours.
And here's the real-life version:
The trick was to keep all the pieces in "lego" proportions. Next time I sit down and work on this I'll add detail to the modeling to make it look like lego bricks. I may or may not redo the arms.
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