Tuesday, April 18, 2017

VIZA 485 - SPACEFERATU Environment Sculpting

Draw-overs for blocking out environment geometry and how background matte paintings will be configured:













Monday, March 6, 2017

VIZA 485 - Modeling Progress and Character Rig Demos

Shipferatu Rig in action:

Little Alien Model


Big Mama Alien Model


Big Mama Alien Rig

Monday, February 6, 2017

Monday, November 28, 2016

"MODIFIED" Update - Time Based Media


Update:


  • Changed end montage
  • Incorporated fire imagery
  • Added layered effects and graphics
  • Added music for first part
  • Added sound to compliment extra-diagetic imagery
  • Edited for continuity, eye flow

Animation Reel Update | SPACEFERATU - VIZA 617


Thursday, November 3, 2016

VIZA 643 - FINAL PROJECT - "Modify"

Working Title: Modify

A live action sequence about 2 students uncovering a conspiracy using experimental lighting via projections and interposing time-lapse footage of growing plants to represent psychological processes.

We're also interested in utilizing the "Vertigo Effect" technique to reflect the concept of "growing" suspicion and forbidden knowledge.

Initial treatment: https://docs.google.com/document/d/1P6X3YSruMPwdlknNNmniLWvcRT5nbGL2RJ6EtSD-YwA/edit?usp=sharing

Reference:
 
 



Monday, October 17, 2016

VIZA 617 - SPACEFERATU Modeling Progress and Mixamo Test



The video shows my current progress in creating Spaceferatu's model. I feel like I'm pretty close to being satisfied with the current overall shapes and forms before I subdivide and add detail. The head needs to be modeled next.

The purpose of bringing the model into Mixamo was to get an idea of how the model's future rig will deform based on the current model's topology. It also gives me an idea of where to put certain joints in the rig (such as the hips/center of gravity) and what the future holds as far as painting skin weights.

Monday, October 10, 2016

VIZA 617 - Spaceferatu Character Model Progress


Currently working on the general form of Spaceferatu's body before I subdivide further.