Draw-overs for blocking out environment geometry and how background matte paintings will be configured:
Tuesday, April 18, 2017
Tuesday, April 4, 2017
Monday, March 6, 2017
Tuesday, February 21, 2017
Monday, February 6, 2017
Monday, December 5, 2016
MODIFIED | Time Based Media Final Project
Over the last week we did some more editing, effects work, audio clean-up, color correction, and titles.
Monday, November 28, 2016
"MODIFIED" Update - Time Based Media
Update:
- Changed end montage
- Incorporated fire imagery
- Added layered effects and graphics
- Added music for first part
- Added sound to compliment extra-diagetic imagery
- Edited for continuity, eye flow
Tuesday, November 22, 2016
Monday, November 21, 2016
Wednesday, November 16, 2016
Tuesday, November 15, 2016
Monday, November 14, 2016
Thursday, November 10, 2016
Thursday, November 3, 2016
VIZA 643 - FINAL PROJECT - "Modify"
Working Title: Modify
A live action sequence about 2 students uncovering a conspiracy using experimental lighting via projections and interposing time-lapse footage of growing plants to represent psychological processes.
We're also interested in utilizing the "Vertigo Effect" technique to reflect the concept of "growing" suspicion and forbidden knowledge.
Initial treatment: https://docs.google.com/document/d/1P6X3YSruMPwdlknNNmniLWvcRT5nbGL2RJ6EtSD-YwA/edit?usp=sharing
Reference:
A live action sequence about 2 students uncovering a conspiracy using experimental lighting via projections and interposing time-lapse footage of growing plants to represent psychological processes.
We're also interested in utilizing the "Vertigo Effect" technique to reflect the concept of "growing" suspicion and forbidden knowledge.
Initial treatment: https://docs.google.com/document/d/1P6X3YSruMPwdlknNNmniLWvcRT5nbGL2RJ6EtSD-YwA/edit?usp=sharing
Reference:
Monday, October 31, 2016
Tuesday, October 25, 2016
Monday, October 17, 2016
VIZA 617 - SPACEFERATU Modeling Progress and Mixamo Test
The video shows my current progress in creating Spaceferatu's model. I feel like I'm pretty close to being satisfied with the current overall shapes and forms before I subdivide and add detail. The head needs to be modeled next.
The purpose of bringing the model into Mixamo was to get an idea of how the model's future rig will deform based on the current model's topology. It also gives me an idea of where to put certain joints in the rig (such as the hips/center of gravity) and what the future holds as far as painting skin weights.
Monday, October 10, 2016
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